Now that we have a simple but solid foundation for a complete Windows 10 app, let’s take a tour through some of the brand new controls available on the platform. Today we’ll look at the SplitView control, which enables you to quickly create a consistent, intuitive navigation UI that can automatically adjust to different screen […]
Following our last post, we now have a solid framework for our app to handle state and lifecycle. However, at this point we are still navigating the app directly from the code-behind of the Views, which ties the navigation to the platform code. In addition to not cluttering up our code, this also restricts us […]
We have so far created a simple app with two pages, that uses simple Frame navigation to go back and forth. However, the app is still missing one crucial feature: state management. When an app is suspended for whatever reason (such as being minimized on the desktop or navigated away from on the phone), it […]
So far we’ve setup a few pages with some design-time data to help us layout the app, but running it still yields a blank screen with no interaction possible. We’ll remedy this by loading the sample data at runtime and adding a simple navigation implementation to allow us to go back and forth between the […]
In our last post, we installed the MVVM Light Toolkit and defined the basic framework for a simple two-page app with the MVVM pattern. With the ViewModels we created, we now have the containers for the data, but it would be even more helpful to pre-populate them with some sample data to aid in the designing of […]
In the next few posts we’ll dive into the basics of using the MVVM Light Toolkit with Windows 10 to build a simple project two-page with the MVVM design pattern. Today we’ll show how to setup the toolkit in a Windows 10 project, and some of the basic components you’ll need to define to follow […]
Now that Windows 10 is live, it made sense for Falafel to dive right in, updating our showcase demo app Falafel2Go to take advantage of the new features of the platform. Our previous update was built using Xamarin, and with just a few changes, we were able to update it to run on Windows 10. […]
Before diving into the main parts of our series, there may be some of you (like me!) that were already building apps with the preview SDK for Windows 10. If you attempt to open a preview solution with the final version of the SDK installed, you will very likely have issues (as I did!). In […]
Today is a big day in the history of Microsoft; the long-awaited Windows 10 release is finally here, bringing a whole new level of interactivity, security, productivity and entertainment. And with it comes a whole a whole new App Development model designed to unify and enhance the developer (and ultimately the user) experience. As an […]
I recently needed the ability to combine two images on Windows Phone 8.1 (WinRT not Silverlight) so that one overlays the other, like a watermark. Because the watermark image was a fixed size and dimension, we also needed to make sure that the photo being merged shared the same aspect ratio (in this case a […]